Gaming

The Witcher Remake Is Temporarily on Hold While Studio Focuses on Witcher 3 Expansion

Fool's Theory is pausing The Witcher Remake to finish the Witcher 3 expansion and lay UE5 groundwork for The Witcher 4 first.

By September 4, 2026

Fool’s Theory has confirmed that its from-the-ground-up remake of the original Witcher isn’t going anywhere soon. The Polish studio is working under CD Projekt Red’s supervision. Right now it’s redirecting its resources toward two other projects instead. Those are the Witcher 3 remaster’s new expansion, and the foundational work on The Witcher 4 itself.

Why the Remake Is Stuck Waiting on Witcher 4

The holdup comes down to engine architecture. The Witcher 4 marks CD Projekt Red’s first game built outside its long-running proprietary REDengine. That move shifts the studio onto Unreal Engine 5 instead. The Witcher Remake will use that same UE5 foundation. So Fool’s Theory can’t meaningfully move the remake forward yet. The studio needs Witcher 4’s tools and pipelines to mature first.

CD Projekt Red put it plainly: “As The Witcher Remake will be built on the foundation laid by The Witcher 4, we need to have the necessary assets, tools, and pipelines ready for efficient development.” In other words, CD Projekt Red isn’t deprioritizing the remake — it’s just waiting on infrastructure that doesn’t exist yet.

Songs of the Past Comes First

Before any of that, Fool’s Theory is finishing Songs of the Past. That’s the story expansion for the free Witcher 3 remaster, arriving next year. This keeps the studio’s near-term attention on one smaller, already-scoped project. A full remake built in a brand-new engine would compete for the same resources. That tracks with a team trying to avoid spreading itself across three major Witcher builds at once.

Not Canceled, Just Pushed Past Witcher 4

Nothing here suggests CD Projekt Red has shelved the remake for good. Witcher 4 currently targets a 2028 window. A remake that depends on its tech stack realistically lands in 2029 or later. Fool’s Theory is juggling a beloved remaster, a brand-new mainline engine, and a ground-up remake all at once. Still, that sequencing looks less like a red flag than a studio picking its battles wisely.

Source: Push Square

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